Monday, 15 December 2014

15/12/14 - Objectives

1. Use better terminology.
2. Include more proof of development that lead to final product.

Friday, 7 November 2014

Wednesday, 15 October 2014

LO2: Rushes Evaluation of Segment Rushes

Screenshots of Edits







Setting Up Appropriate Equipment
Within the video it is evident that the appropriate recording equipment is set up. This can be seen from how stationary the camera is, showing that it is attached to a tripod. The tripod was used to keep the camera still and make the final product look more professional. 

Our correct use of equipment is also evident through the use of camera lenses. The appropriate lenses were acquired to give a full, wide-angle view of the set and other visuals. Shot composition was arranged to present the viewer with clearly visible shots of the required subjects; again, this knowledgeable approach to how equipment is used makes the completed product appear more professional.

Following Script/Storyboard
The storyboard and script were provided as evident through previous blogger posts. Pre-production documentation was prepared, allowing us to clearly and effectively film content; This is noticeable through certain shot types which share many similarities with the content shown on the storyboard and script, which also demonstrates how planning, apart from a few developments, has been followed to complete the final film. Developments and alterations were necessary due to new, creative ideas and/or unforeseen circumstances. One example of this is that the display table was smaller and a different shape to what imagined it to be, which caused the floor to be as visible in pieces of footage, especially panning shot; This issue was resolved through close-ups and editing shots to be bigger, cutting out edges where the floor was visible.
There is also proof that planning was followed, as we had no concern about the footage's background because we initially decided that other audio would replace it. 

Following Safe Working Practices
Safe working practices were followed correctly and can be observed through the written risk assessment, which cautiously anticipated any possible dangers when working on this project. As a precaution when filming, we cleared the surrounding area or working space of cables and any other possible tripping hazards.  

Following Production Processes
We followed to the production processes by acting upon the storyboards and other pre-production on site. Evidence of this is how errors and unanticipated positioning were changed on site if they were not suitable or were not as anticipated. 

Fit For Purpose
The work process (explained above) meant that our content created during these rushes is suitable for a magazine show. In our rushes we have set up appropriate equipment and suitable settings. 

It is also fit for purpose since this is a magazine show where the theme is video games, and the genre is clear by how we have gaming related prizes (controller thumb pads for video game systems) and have used the studio set which is looks like a typical magazine show set related to gaming. The prizes relate directly to the purpose of the show being a gaming related show allowing the user directly interact with the show achieving its purpose as a magazine show following typical styles and conventions.

Another example of how our product is fit for purpose is that it used suitable equipment to create professional looking footage of the highest quality making the footage used fit for purpose. Some of the shot compositions can show how the final product has produced a professional standard due to the appropriate equipment used creating a piece that's suitable fits the styles and conventions of a magazine show, we have followed these conventions through are pre-existing knowledge of magazines shows and adding our ideas to the storyboard

It is also evident that meaning is enhanced through the rushes; this is because we used planning to set up the equipment to clearly show the audience the prizes. This created a suitable image, which creates a suitable and presentable tone to the show, this is also re-enforced through the shots used, using zooms and panning shots, which are all shot types that would be traditional used when showcasing items. Therefore we have followed the conventions of magazines shows and making it fit for purpose.

Wednesday, 1 October 2014

LO1 - Question Concepts

Below are some quiz question created by me and Mat that could possibly be used for the viewer competition on Sheffield Live!'s Game Corner.

Which of the following video game franchises features a character called Snake?

A) Twisted Metal

B) Metal Gear

C) Salad Mixer Ultimate


What year was Grand Theft Auto V released?

A) 2009

B) 2013

C) 2014


What is the name of the orange ghost from the Pac-Man game franchise?

A) Arnold

B) Bob

C) Clyde


What colour is the game character Luigi usually associated with wearing?

A) Red

B) Green

C) Blue​

Monday, 29 September 2014

LO1: [G] Reece Sheet

Below is the reece sheet created as planning for our filming our segement of the show. No names were listed under 'Present' as, although Matt and I knew that we would be present for filming, we were unsure as to if any other production team member for Game's Corner would be with us on the project.


LO1: [F] Daily Shooting Schedule




Friday, 26 September 2014

LO1 - Production Schedules Over 6 Weeks









Date Correction: 10/11 to 14/11

LO1 - Production Schedule Gantts Chart




LO1 - Set Design

Below is an image of the basic floor plan. This is the position of the  studio venue, located in Studio 2.


Below are photos of the (original) Games Corner set created in Studio 2.






For our competition segment we will use studio 2 to film the prizes sections. This will mean us using the chairs and tables and possible the white walls as backdrops if we need to film something big for example a T-shirt.


LO1 - Research

For our section we needed an announcement of the questions/answers which required some form of graphic. We thought we could follow a similar style to  the format used on the TV quiz show "Who Wants to be a Millionaire", so we tried to follow it as an example of inspiration.


Wednesday, 24 September 2014

LO1 - Segment Storyboard


Below is the storyboard created to help plan the visual concepts that would be created/used for the completed viewer competition segment.



LO1 - Full Episode Storyboard

Below are evidence photos of a planned storyboard for Game's Corner, created by those responcible for filming based upon the arranged set and initial script ideas. This is not for our segemnt of the show but instead covers over sections.







Monday, 22 September 2014

LO1 - Treatment (Budget Included)

Brief

The production of a new TV series about video games called 'Games Corner' for Sheffield Live!. This will be made from pre-production material recorded indoors. This project will be created in groups with our team organising the show's competition section.
Target Audience

Games Corner will be aimed at those who have a interest for video games as a target audience, which will be made of people who enjoy playing games, creating games, making designs for games, etc. This can also include all sub-cultures of the gaming society.

People who who want to be involved in the show or gamers who would like the video game prizes on offer will be the target audience for the the competition sections, with some of the prizes possibly relating to the quiz questions.
Segment Synopsis and How it Relates to the Brief

The competition section is a part of the show that allows the viewers to directly engage with the show by answering a question and possibly winning a prize. This is pre-production material that will be filmed and created on the set.

This relates to the brief as it is section of the show that is relevant to games by having games related questions as part of a games related show relating to the brief.
Key Milestones

We must have prepared some footage for the final week of October.
Equipment

- Camera (DSLR)
- Tripod
- Set
- Script
- Clothing (for presenters)
- Make up (for presenters)
Props and Models

- Chairs 
- Equipment
- Presenters?
- Studio (other displays will be provided by the members handling set design)

Health and Safety Considerations
For this project we need to take into consideration the health and safety of those on stage when filming the content when they are presenting and walking about. The following hazards would be of concern:

- Tripping hazard: Resolution - Have a plan for the movement of the presenters. Make sure step are suitably placed. Make sure the set is safe/stable. No loose cables and wires across set, must be tapped down to floor.

- Breaking Equipment: Resolution - Make sure cables are placed suitably and equipment is handled with caution.

Legal and Ethical Considerations
During the production we need to take into consideration the content of the show, so the script needs to be fully checked to make sure all lines are suitable and do not offend any one of any race, gender etc. Also the questions spoken by the presenter need to be checked to as part of the script to make sure they are relevant to the audience and are not offensive not anyone of race, culture gender etc.

Also all content that references video game needs to be correctly reference to make sure there is no copyright infringement/ laws broken. This will be vital during production as it is about video games which will all be licensed material.

LO1 - Viewer Competition Initial Ideas

Viewer Competition Overview

-       *  Social media (get involved)
-       *  Quiz style (multiple choice)
-       *  Panning of prizes (showcase)

The viewer competition is a graphic that appears and asks questions where the viewer can see them at home and contact the studio to enter the competition.

General Structure

-       * Introduction to quiz (explain what it is)
-       * Cuts to prizes that can be won (panning shot to items, possible presenter use, narrated by the host)
-       * Them the question appear (customisable backdrop wall, presenter?) with presenter saying the question through voice over. Voice over alternates between presenters; One asking the question, other receipting answers.
-      * Possible answers appear (again with presenter’s voice over.)
-      * Information to enter (parent permission etc, social media involvement)
-      * Back to presenter
-      * END/NEXT SECTION

Prize Providers


Geek town

LO1 - Initial Ideas

* Opening comedic short intro, build up to what will be featured in the show. Captures attention (Example – For new Mario game, features presenter acting like/dressed as Mario?)

* Opening titles.

*Actual opening introduction to the studio.

*Comedic look on video games (e.g. reviews, news stories).


*Video game test play or themed challenge featuring guest or presenters.